entity_glory

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entity_glory [2021/07/21 19:32]
gm_sophia created
entity_glory [2021/07/28 23:21] (current)
gm_sophia
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 ======Glory====== ======Glory======
  
-Glories are immensely powerful and abstract beings, whose true form, cognition, and motivation are often incomprehensible to mortals. Acting in commitment to a single cause or ideal for all of time, Glories may be seen as patrons or servitors, either offering their dedication to something external to themselves, or appearing as a manifestation of the thing itselfMany Glories bring revelations, or seek fulfilment of a prophecy, be that in themselves, or through their interactions with other beings. Their Primary Attribute is their __Binding__, and their Secondary Attributes are their __Eyes____Aura__, and __Wings__.+Glories are the most abstract of the three ManifestationsThey typically have very striking appearances and have the most unusual sets of abilities. Their Primary Attribute is a Binding to the concept they embody. Their Secondary Attributes are their Eyes which are a source of directed powera passive Aura which affects things around them, and a set of protective Wings.
  
 =====Primary Attribute: Binding===== =====Primary Attribute: Binding=====
-Glories' primary Attribute is their __Binding__. This represents their intrinsic connection to a cause or ideal - usually something abstract or conceptual. You can draw on the Binding to give you some power over the thing you are linked to. On the other hand, you may be restricted by the association, its nature affecting your own in inconvenient ways. The advantage is usually a singularly powerful ability that you can call upon up to twice per turn (once per uptime and once per downtime). The disadvantage is usually a narrative restriction or bias placed upon the character.+Glories' primary Attribute is their **Binding**. This represents their intrinsic connection to a cause or ideal - usually something abstract or conceptual. You can draw on the Binding to give you some power over the thing you are linked to. On the other hand, you may be restricted by the association, its nature affecting your own in inconvenient ways. The advantage is usually a singularly powerful ability that you can call upon up to twice per turn (once per uptime and once per downtime). The disadvantage is usually a narrative restriction or bias placed upon the character.
  
 Examples: Examples:
  
-__A Binding of Truth__\\+**A Binding of Truth**\\
 Advantage: once per uptime/downtime, detect lies and falsehoods in a single conversation or document\\ Advantage: once per uptime/downtime, detect lies and falsehoods in a single conversation or document\\
 Disadvantage: to knowingly lie causes great pain\\ Disadvantage: to knowingly lie causes great pain\\
  
-__A Binding of Song__\\ +**A Binding of Song**\\ 
-Advantage: once per uptime/downtime, create strongly affecting music to influence people nearby\\ +Advantage: once per uptime/downtime, create strongly affecting music to influence people nearby in a manner of your choosing\\ 
-Disadvantage: can never be silent\\+Disadvantage: constantly produces a lilting melody\\
  
-__A Binding of Gravity__\\ +**A Binding of Gravity**\\ 
-Advantage: once per uptime/downtime, alter local gravity in a select location; the affected area will revert at the end of the turn\\+Advantage: once per uptime/downtime, alter the strength and direction of gravity in your current location; the affected area will revert at the end of the turn\\
 Disadvantage: fragile objects tend to fall and break in your vicinity\\ Disadvantage: fragile objects tend to fall and break in your vicinity\\
  
-__A Binding of Cringe__\\+**A Binding of Cringe**\\
 Advantage: once per uptime/downtime, your unbearable presence can be used to selectively drive people away\\ Advantage: once per uptime/downtime, your unbearable presence can be used to selectively drive people away\\
 Disadvantage: you often find yourself in incredibly awkward situations\\ Disadvantage: you often find yourself in incredibly awkward situations\\
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 ====Eyes==== ====Eyes====
 {{ :petri-heiskanen-vqo_1fucnxg-unsplash.jpg?nolink&400|}} {{ :petri-heiskanen-vqo_1fucnxg-unsplash.jpg?nolink&400|}}
-A Glory’s Eyes are a source of directed power; anything which falls under the gaze of a Glory must be prepared to face its divine scrutiny - or wrath. The effect of a Glory’s Eyes is immediate and highly targetedit produces a direct and obvious effect on the subject of the Glory’s focus. The Eyes can also be used in the more traditional sensory capacity, though again the result is highly targeted, and it will be clear that something is happening.+A Glory’s Eyes are a source of directed power; anything which falls under the gaze of a Glory must be prepared to face its divine scrutiny - or wrath. The effect of a Glory’s Eyes is immediate and highly targetedit produces a direct and obvious effect on the subject of the Glory’s focus. The Eyes can also be used in the more traditional sensory capacity, though their full power requires a specific target, and it will be clear that something is happening.
  
 Choose one of the following, or define your own: Choose one of the following, or define your own:
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 ====Aura==== ====Aura====
  
-A Glory’s Aura is a generally passive effect which occurs around it. It may have some control over its magnitude, but it cannot be directed in the same way as the power from its eyes. An Aura produces an ongoing effect in the area immediately around the Glory. It is indiscriminate and cannot be directed, though the area of effect can be enlarged or reduced at will.+A Glory’s Aura is a generally passive effect which occurs around it. It is indiscriminate and cannot be directed, though the area of effect can be enlarged or reduced at will. It can expand to cover an area about the size of a small room; larger Auras take more effort to maintain. By default it is limited to the immediate vicinity of the Glory and will not affect other characters unless either they deliberately step into the Glory's personal space, or the Glory expends effort into expanding the Aura; if it would affect another Entity that does not want to be affected, this would be resolved as a [[conflict_resolution|conflict]].
  
 Choose one of the following, or define your own: Choose one of the following, or define your own:
  
-  * An Aura of Gleaming Gold //draws the attention of everyone around you// 
   * An Aura of Burning Plasma //scorches anything or anyone who gets too close//   * An Aura of Burning Plasma //scorches anything or anyone who gets too close//
   * An Aura of Courageous Fanfare //inspires confidence in everyone nearby//   * An Aura of Courageous Fanfare //inspires confidence in everyone nearby//
-  * An Aura of Distorted Gravity //reduces the weight of objects nearby, causing smaller ones to float//+  * An Aura of Whispering Ghosts //can sense things that you might otherwise miss// 
 +  * An Aura of Gleaming Gold //draws the attention of people around you//
  
 ====Wings==== ====Wings====
 {{ :joshua-j-cotten-6u5cum4v8ew-unsplash.jpg?nolink&400|}} {{ :joshua-j-cotten-6u5cum4v8ew-unsplash.jpg?nolink&400|}}
-The Wings of a Glory are generally not used for flying (though most can); rather, they are used to cover the body and protect it - usually from arcane or mystical powers of other Glories rather than physical threats. Wings provide protection, though usually in an indirect manner and are often metaphorical wings rather than literal, physical ones. +The Wings of a Glory are primarily not used for flying (though most can). Instead, they are used to cover the body and protect it - usually from arcane or mystical powers of other Entities, rather than physical threats. Wings provide protection, though usually in an indirect manner and are often metaphorical wings rather than literal, physical ones. 
  
 Choose one of the following, or define your own: Choose one of the following, or define your own:
  
-  * Wings of Burnished Silver //reflect harmful energies into the environment or, potentiallyback onto one’s foes//+  * Wings of Burnished Silver //reflect harmful energies, potentially back onto one’s foes//
   * Wings of Ineffable Countenance //make you hard to perceive directly//   * Wings of Ineffable Countenance //make you hard to perceive directly//
   * Wings of Woven Dream //protect you from things which don’t exist//   * Wings of Woven Dream //protect you from things which don’t exist//
-  * Wings of Swirling Vortices //bend energies harmlessly around you// +  * Wings of Engulfing Darkness //absorb energies which impinge upon them//
- +
-====Deed==== +
-As with all Deeds, there are no strict rules except that they should be phrased as "shorthand reference + //elaboration//". When one wants to refer to a Deed in play, one can simply refer to the shorthand (e.g. "Sang the Song of Peace"). +
- +
-However, a Glory’s Deed is usually something, well, glorious: a singularly spectacular event in your homeworld’s history. Note that this will be displayed alongside your public bio. +
- +
-Examples: +
-  * Arbitrated the Trial of Monarchs //in which all were found guilty// +
-  * Sang the Song of Peace //which ended a millenia-long war// +
-  * Set the stars in motion //ensuring their ultimate fate from the very beginning// +
-  * “Gifted” self-consciousness to the mortals //ushering in a new age of awkwardness//+
  
  • entity_glory.1626895941.txt.gz
  • Last modified: 2021/07/21 19:32
  • by gm_sophia