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entity_implement [2021/07/21 19:32] gm_sophia created |
entity_implement [2021/07/28 23:21] (current) gm_sophia |
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======Implement====== | ======Implement====== | ||
- | Implements are humanoid beings with objects in place of conventional heads. While some represent | + | Implements are humanoid beings with objects in place of conventional heads. While the flavour of their Attributes may seem less flashy than those of other Manifestations, |
=====Primary Attribute: Head===== | =====Primary Attribute: Head===== | ||
- | Implements' primary Attribute describes the form their __ Heads__ take. While the Implement’s Head won’t necessarily work as a fully functional version of that object, it does describe an affinity for a particular task associated with that object | + | An Implement's primary Attribute describes the form of their **Head**. While the Implement’s Head won’t necessarily work as a fully functional version of that object, it does describe an affinity for a particular task associated with that object |
- | Choose one of the following, or define your own: | + | Examples: |
- | | + | **Sledgehammer Head**\\ |
- | //Advantage: aptitude for manual demolition work//\\ | + | Advantage: aptitude for manual demolition work\\ |
- | //Disadvantage: | + | Disadvantage: |
- | | + | **Pocketwatch Head**\\ |
- | //Advantage: an expert at making clockwork mechanisms//\\ | + | Advantage: an expert at making clockwork mechanisms\\ |
- | //Disadvantage: | + | Disadvantage: |
- | | + | **Rosebush Head**\\ |
- | //Advantage: expert gardener//\\ | + | Advantage: expert gardener\\ |
- | //Disadvantage: | + | Disadvantage: |
- | | + | **Tiny Moon Head**\\ |
- | //Advantage: great at physically pulling objects//\\ | + | Advantage: great at physically pulling objects\\ |
- | //Disadvantage: | + | Disadvantage: |
=====Secondary Attributes===== | =====Secondary Attributes===== | ||
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{{ : | {{ : | ||
- | An Implement’s Paraphernalia is a set of tools or supplies to which it always have access. While it is not strictly a part of its body, it is a part of who they are, and thus, unlike a regular object, it cannot simply be lost or given away. This can be just about any tool or otherwise useful item. It can be used in the ways that would be expected of an exceptionally good version of that item. It should be relatively simple and must be able to be carried by one person. | + | An Implement’s Paraphernalia is a set of tools or supplies to which it always have access. While it is not strictly a part of its body, it is a part of who they //are//, and thus, unlike a regular object, it cannot simply be lost, or given/ |
Choose one of the following, or define your own: | Choose one of the following, or define your own: | ||
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====Profession==== | ====Profession==== | ||
{{ : | {{ : | ||
- | An Implement’s Profession represents training and expertise in a general area. It is its calling, rather than literally the job it happens to be doing at the current moment. What it actually does in its homeworld | + | An Implement’s Profession represents training and expertise in a general area. It is its calling, rather than literally the job it happens to be doing at the current moment. What an Entity |
Choose one of the following, or define your own: | Choose one of the following, or define your own: | ||
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* A Bodyguard //knows how to keep people safe and unharmed// | * A Bodyguard //knows how to keep people safe and unharmed// | ||
* An Accountant // | * An Accountant // | ||
- | |||
- | ====Deed==== | ||
- | As with all Deeds, there are no strict rules except that they should be phrased as " | ||
- | |||
- | However, since Implements are often the backstage workforce of a world, their Deeds are not always as dramatic as those of Glories or Chimerae. That doesn’t mean they aren’t equally impressive, however - Implements literally keep the world turning. Note that this will be displayed alongside your public bio. | ||
- | |||
- | Examples: | ||
- | * Prevented an apocalyptic asteroid collision //by correcting an error in the gravitational model// | ||
- | * Reformatted the World-Disk //thereby ensuring the digital realm’s continuation for another ten million cycles// | ||
- | * Ferried ten-thousand souls in a single night //by working overtime after the Battle of Hollow Days// | ||
- | * Painted the first sunset //which sparked civilisation and is widely regarded as a classical masterpiece// | ||