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seasons [2021/07/21 19:36] gm_sophia created |
seasons [2021/07/28 23:25] (current) gm_sophia |
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======= Seasons and Sessions ======= | ======= Seasons ======= |
//Emporium// is a __five session game__, with __four ‘regular’ turnsheets__ and __one ‘eternity’ turnsheet__ to submit downtimes in. Each session represents the start of a new ‘Season’ in the Store; the moment where shelves are restocked full to bursting with new goods and deals, and corporate takes its quarterly review and rebranding. It is a time to reassess the world-Store, to hatch plans, to share information, and to strike out on bold new quests. | //Emporium// is a **five session game**, with **four ‘regular’ turnsheets** and **one ‘eternity’ turnsheet** to submit downtimes in. Each session represents the start of a new ‘Season’ in the Store; the moment where shelves are restocked full to bursting with new goods and deals, and corporate takes its quarterly review and rebranding. It is a time to hatch plans, to share information, and to strike out on bold new quests. |
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//Emporium’s// Seasons currently borrow - somewhat arbitrarily, according to the whims of Store AI - from the traditional Northern Hemisphere-centric super-tropical seasonal divisions encountered on many worlds. The shopping cycle begins with Spring, proceeds into Summer, then Autumn and Winter, before ending with the Year's End season to mark the end of the cycle. While most goods are stocked year round, much of the store decoration and many items are available only during certain Seasonal promotions - keep your eyes peeled! Certain sorts of shopping trip or expedition often are held to be particularly successful during certain seasons, though most dismiss this as a marketing ploy. | //Emporium’s// Seasons currently borrow - somewhat arbitrarily, according to the whims of the store AI - from the traditional Northern Hemisphere-centric super-tropical seasonal divisions encountered on many worlds. The shopping cycle begins with Spring, proceeds into Summer, then Autumn and Winter, before ending with the Year's End season to mark the end of the cycle. Seasonal goods and promotions are often available only during certain seasons. |
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| In mechanical and narrative terms, certain sorts of shopping trip or expedition often are held to be particularly successful during certain seasons. Actions in session, or during the Turnsheet following that Session, are likely to be more successful. |
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===== Spring ===== | ===== Spring ===== |
===== Summer ===== | ===== Summer ===== |
{{ :patrick-langwallner-3pr7d-tirx8-unsplash.jpg?nolink&200|}} | {{ :patrick-langwallner-3pr7d-tirx8-unsplash.jpg?nolink&200|}} |
Summer is the Season of glory, of burgeoning plans and ambitions, and of the bold and daring. Aisles are given over to beachwear (ingeniously tailored for bodies made of wings and fire), to outdoor gear, and to anything that revels in brightness and intensity; somehow, even the fluorescent store lighting seems more radiant in Summer. During Spring, bold and dangerous projects often find favour. | Summer is the Season of glory, of burgeoning plans and ambitions, and of the bold and daring. Aisles are given over to beachwear (ingeniously tailored for bodies made of wings and fire), to outdoor gear, and to anything that revels in brightness and intensity; somehow, even the fluorescent store lighting seems more radiant in Summer. During Summer, bold and dangerous projects often find favour. |
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===== Autumn ===== | ===== Autumn ===== |